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Hastened (Condition): Difference between revisions
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*Target gains an additional {{action}}. | *Target gains an additional {{action}}. | ||
*When the condition ends, target becomes {{Cond|Lethargic}} and is unable to move or take [[Action|Actions]] for 1 turn. | *When the condition ends, target becomes {{Cond|Lethargic}} and is unable to move or take [[Action|Actions]] for 1 turn. | ||
| stack id = HASTE | |||
| stack priority = 10 | |||
| status groups = SG_RemoveOnRespec | |||
| condition = Lethargy | |||
| notes = | | notes = | ||
* The in-game description says it doubles your movement speed, but it actually increases it by 9 m / 30 ft. | * The in-game description says it doubles your movement speed, but it actually increases it by 9 m / 30 ft. |
Revision as of 07:20, 9 May 2024
- Target gains +2 to Armour Class and Advantage on Dexterity Saving throws.
- Target's Movement Speed is increased by 9 m / 30 ft.
- Target gains an additional Action.
- When the condition ends, target becomes and is unable to move or take Actions for 1 turn.
Properties
HASTE
: 10
Condition: Lethargy
[[ Lethargy
(Condition)| Lethargy
]]
Notes
- The in-game description says it doubles your movement speed, but it actually increases it by 9 m / 30 ft.
- The similar condition is granted by Haste Spore Grenade
- The similar condition is granted by Gontr Mael's spell Celestial Haste.
- Darkfire Shortbow is an indirect source of this condition
Conditions with the same stack ID
Conditions with the stack ID HASTE
, only one of these can be applied at the same time:
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Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving throws, its Movement Speed is doubled, and it can take one additional Action per turn. |