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Protection from Evil and Good: Difference between revisions
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| level = 1 | | level = 1 | ||
| school = Abjuration | | school = Abjuration | ||
| classes = Cleric, Druid | | classes = Cleric, Druid, Paladin, Warlock, Wizard, Arcane Trickster, Eldritch Knight | ||
| summary = This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead. | | summary = This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead. | ||
| description = Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead. | | description = Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead. | ||
The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or | The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possessed by them, and when these creatures attack it, they have [[Disadvantage]]. | ||
| learns at level 1 = Cleric, Druid, Warlock, Wizard | | learns at level 1 = Cleric, Druid, Warlock, Wizard | ||
| learns at level 2 = Paladin | | learns at level 2 = Paladin | ||
| learns at level 3 = Eldritch Knight | | learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| action type = action | | action type = action | ||
| range = melee | | range = melee |
Revision as of 20:21, 2 August 2023
Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
Description
Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.
The targets can't be Charmed, Frightened, or possessed by them, and when these creatures attack it, they have Disadvantage.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Protection from Evil and Good
Duration: Until Long rest
- The target is protected against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. These creatures have Disadvantage on Attack rolls against the target, and the target can't be Charmed, Frightened, or possessed by them[See Notes].
How to learn
(Information not yet added.)
Notes
- Also granted by The Ever-Seeing Eye