Ad placeholder

Protection from Evil and Good: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(updated to new spell template, added eldritch knight to progression list)
No edit summary
Line 4: Line 4:
| level = 1
| level = 1
| school = Abjuration
| school = Abjuration
| classes = Cleric, Druid, Fighter, Paladin, Warlock, Wizard
| classes = Cleric, Druid, Paladin, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| summary = This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
| summary = This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.
| description = Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.
| description = Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.


The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possesed by them, and when these creatures attack it, they have [[Disadvantage]].
The targets can't be [[Condition#Charmed|Charmed]], [[Condition#Frightened|Frightened]], or possessed by them, and when these creatures attack it, they have [[Disadvantage]].
| learns at level 1 = Cleric, Druid, Warlock, Wizard
| learns at level 1 = Cleric, Druid, Warlock, Wizard
| learns at level 2 = Paladin
| learns at level 2 = Paladin
| learns at level 3 = Eldritch Knight
| learns at level 3 = Arcane Trickster, Eldritch Knight
| action type = action
| action type = action
| range = melee
| range = melee

Revision as of 20:21, 2 August 2023

Protection from Evil and Good Icon.png

Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against aberrations, celestials, elementals, fey, fiends, and undead.

Description

Protect an ally against aberrations, celestials, elementals, fey, fiends, and undead.

The targets can't be Charmed, Frightened, or possessed by them, and when these creatures attack it, they have Disadvantage.

Properties

Details
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Protection from Evil and Good

Protection from Evil and Good Protection from Evil and Good

Duration: Until Long rest

How to learn

(Information not yet added.)

Notes