Charmed is a status group.
Removal
The following spells/actions remove all conditions in this status group:
Immunity
The following items grant immunity to all conditions in this status group:
The following spells/actions grant immunity to all conditions in this status group:
The following passive features grant immunity to all conditions in this status group:
List of conditions in Charmed[edit source]
Condition |
Effects
|
Charmed
|
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Coerced
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- Forced to fight for Nere and takes 1d6
Psychic each turn.
- Ends upon taking any non-Psychic damage.
|
Crown of Madness
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- Instilled with magical madness. Will attack the nearest creature, other than the spellcaster.
|
Demonspirit Madness
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- Affected entity has been driven to a frenzy by magical madness. It will attack the nearest creature on its turn.
- At the end of each turn, the affected entity makes a DC 13
Wisdom saving throw. On a successful save, the condition is removed.
|
Dominated
|
- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom
Saving throw.
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Dominated
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- Affected entity will follow and fight alongside the caster of this spell.
- Every time it takes damage, it may break the caster's control over it with a successful Wisdom
Saving throw.
|
Fiendish Obeisance
|
- Affected entity must obey the commands of the fiend directly controlling it.
|
Friends
|
In higher difficulty modes, the target might accuse you of enchanting them.
|
Galerian Revelry
|
|
Hypnotic Gaze
|
|
Hypnotised
|
|
Incubus Charmed
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- You are charmed by a devil and must support it in battle. You can make another Saving Throw against this effect after taking damage.
|
Lured
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- Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn.
- Affected target gets a DC 13
Wisdom saving throw on their turn.
- Being attacked or Shoved will remove the condition.
|
Mind Mastery
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- Forced to make a weapon attack against one of its allies by a duergar mind master.
- Ends after the attack, or when hit.
|
Otto's Irresistible Dance
|
|
Seized by Planar Binding
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- Affected entity follows and fights for the one who has bound it.
- Every time it takes damage, it may break the caster's control over it with a successful
Wisdom saving throw.
|
Spectator's Charm
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- A feeble enchantment prevents this creature from attacking the spectator. Any damage could break it...
|