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Command: Flee: Difference between revisions

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| school = Enchantment
| school = Enchantment
| classes = Cleric, Paladin, The Fiend
| classes = Cleric, Paladin, The Fiend
| learns at level 1 = Cleric, Fiend  
| class learns at level 1 = Cleric, Fiend  
| learns at level 2 = Paladin
| class learns at level 2 = Paladin
| summary = This spell allows spellcasters to order their target to temporarily flee and do nothing else.
| summary = This spell allows spellcasters to order their target to temporarily flee and do nothing else.
| description = Command a creature to flee from you on its turn and do nothing else.
| description = Command a creature to flee from you on its turn and do nothing else.

Revision as of 04:03, 5 August 2023

Command Flee Icon.png

Command (Flee) is a level 1 enchantment spell. This spell allows spellcasters to order their target to temporarily flee and do nothing else.

Description

Command a creature to flee from you on its turn and do nothing else.

Properties

Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Command: Flee

Command: Flee Command: Flee

Duration: 1 turn

Wisdom saving throw

How to learn

Classes: