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Oath of Vengeance: Difference between revisions
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===== {{SmallIcon|Inquisitor's Might.png|link=https://bg3.wiki/wiki/Inquisitor%27s_Might}} '''[[Inquisitor's Might]]'''===== | ===== {{SmallIcon|Inquisitor's Might.png|link=https://bg3.wiki/wiki/Inquisitor%27s_Might}} '''[[Inquisitor's Might]]'''===== | ||
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| You or an ally's weapon attacks deal an additional 3 {{DamageType|Radiant}} damage and can {{SmallIcon|Dazed_Condition_Icon.webp|link=https://bg3.wiki/wiki/Dazed_(Condition)}} [[Dazed (Condition)|Daze]] enemies for 1 turn.{{InfoBlob|{{action|bonus}} {{!}} [[File:Range_Icon.png|frameless|25px]] 9 m / 30 ft {{!}} [[File:Duration_Icons.png|frameless|25px]] 2 turns}} | | You or an ally's weapon attacks deal an additional 3 {{DamageType|Radiant}} damage and can {{SmallIcon|Dazed_Condition_Icon.webp|link=https://bg3.wiki/wiki/Dazed_(Condition)}} [[Dazed (Condition)|Daze]] enemies for 1 turn. | ||
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| {{InfoBlob|{{action|bonus}} {{!}} [[File:Range_Icon.png|frameless|25px]] 9 m / 30 ft {{!}} [[File:Duration_Icons.png|frameless|25px]] 2 turns}} | |||
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Revision as of 21:44, 7 August 2023
You have set aside even your own purity to right wrongs and deliver justice to those who have committed the most grievous sins.Oath of Vengeance is one of the Subclasses of Paladin. It was unavailable during Early Access.
Oath
Here is the full text of the Oath of Vengeance. For more details, see Oaths and Oathbreaking.
Fight the Greater Evil. Faced with a choice of fighting my sworn foes or combating a lesser evil, I choose the greater evil.No Mercy for the Wicked. Ordinary foes might win my mercy, but my sworn enemies do not.
By Any Means Necessary. My qualms can't get in the way of exterminating my foes.
Restitution. If my foes wreak ruin on the world, it is because I failed to stop them. I must help those harmed by their misdeeds.
Subclass Features
Level 1
- Channel Oath Ability:
Inquisitor's Might |
You or an ally's weapon attacks deal an additional 3 Radiant damage and can Daze enemies for 1 turn. |
Bonus action | 9 m / 30 ft | 2 turns |
Level 3
- Channel Oath Abilities:
- File:Abjure Enemy Icon.png Abjure Enemy: Frighten an enemy within 18m. Fiends and Undead have disadvantage on their saving throw. WIS save. On save: Target is Slowed.
- Vow of Enmity: Gain advantage on attack rolls against target enemy within 3m. Lasts 10 turns. Bonus Action.
- Known Spell: Bane
- Known Spell: Hunter's Mark
Level 5
- Known Spell: Misty Step
- Known Spell: Hold Person
Level 7
- Relentless Avenger: If you hit an enemy with an Opportunity Attack, gain 4.5m movement next turn.
Level 9
- Known Spell: Haste
- Known Spell: Protection from Energy