The Blood of Lathander: Difference between revisions
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(Created page with "{{WeaponPage | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | image = | description = {{legendary|The Blood of Lathander}} is a legendary mace found through the Find the Blood of Lathander quest. | quote = | category = simple <!-- martial or simple --> | melee or ranged = melee <!-- melee or ranged, duh --> | handedness = one-handed <!-- one-handed, versatile, two-handed --> | type = Maces <!-- One of Category:...") |
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{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | | image = The Blood of Lathander Icon.png | ||
| image = | |||
| description = {{legendary|The Blood of Lathander}} is a legendary mace found through the [[Find the Blood of Lathander]] quest. | | description = {{legendary|The Blood of Lathander}} is a legendary mace found through the [[Find the Blood of Lathander]] quest. | ||
| quote = | | quote = | ||
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| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | | range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | ||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | | range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | | ammunition = | ||
| ammunition = | | finesse = | ||
| finesse = | | heavy = | ||
| heavy = | | light = | ||
| light = | | loading = | ||
| loading = | | reach = | ||
| reach = | | thrown = | ||
| thrown = | | can't dual wield = | ||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.8 | | weight kg = 1.8 | ||
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| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
Found in [[Crèche Y'llek]], unlocked by following the [[Find the Blood of Lathander]] quest. | Found in [[Crèche Y'llek]], unlocked by following the [[Find the Blood of Lathander]] quest. | ||
| special = | | special = * '''Lathander's Blessing:''' Once per [[Long Rest]], when your hit points are reduced to 0, you regain 2~12 hit points. Allies within 9m also regain 1~6 hit points. | ||
* '''Lathander's Blessing:''' Once per [[Long Rest]], when your hit points are reduced to 0, you regain 2~12 hit points. Allies within 9m also regain 1~6 hit points. | |||
* <!--Icon--> '''Lathander's Light:''' Sheds holy light in a 6m radius. In combat, fiends and undead standing in the light are [[Conditions#Blinded|Blinded]], unless they succeed a Constitution [[Saving Throw]]. | * <!--Icon--> '''Lathander's Light:''' Sheds holy light in a 6m radius. In combat, fiends and undead standing in the light are [[Conditions#Blinded|Blinded]], unless they succeed a Constitution [[Saving Throw]]. | ||
* {{Icon|Spell Evocation Sunbeam.png}} Cast [[Sunbeam]] once per Long Rest. | * {{Icon|Spell Evocation Sunbeam.png}} Cast [[Sunbeam]] once per Long Rest. | ||
}} | }} |
Revision as of 00:27, 10 August 2023
The Blood of Lathander is a legendary mace found through the Find the Blood of Lathander quest.
Properties
- Damage
- 1d6 + 3 (4~9) + Strength modifier Bludgeoning damage
- Details
- Maces
- Rarity: Legendary
- Enchantment: + 3
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 640 gp
Special
The holder of this item gains:
- Lathander's Blessing: Once per Long Rest, when your hit points are reduced to 0, you regain 2~12 hit points. Allies within 9m also regain 1~6 hit points.
- Lathander's Light: Sheds holy light in a 6m radius. In combat, fiends and undead standing in the light are Blinded, unless they succeed a Constitution Saving Throw.
- Cast Sunbeam once per Long Rest.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
Found in Crèche Y'llek, unlocked by following the Find the Blood of Lathander quest.