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Greataxe: Difference between revisions

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(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.)
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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Greataxe Icon.png
| image = Greataxe Icon.png
| quote = The rectangular engravings on this axe's wooden handle have been nearly scratched away by armoured hands.
| quote = The rectangular engravings on this axe's wooden handle have been nearly scratched away by armoured hands.
| where to find = A starting weapon for the [[Barbarian]] class.
| category = martial  
| category = martial  
| melee or ranged = melee
| melee or ranged = melee
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| weight kg = 3.15
| weight kg = 3.15
| weight lb = 6.3
| weight lb = 6.3
| price = 110
| price = 65
| weapon actions = Cleave, Lacerate, Prepare
| weapon actions = Cleave, Lacerate, Prepare
}}
}}

Revision as of 20:38, 11 August 2023

Template:Up to date

Greataxe image

Greataxe is a mundane, nonmagical variant of the Greataxes family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png

The rectangular engravings on this axe's wooden handle have been nearly scratched away by armoured hands.

Properties

Damage
D12 Slashing.png 1d12 (1~12) + Strength modifier Damage TypesSlashing
Details
Greataxes Greataxes
Rarity: Common
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 65 gp

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Prepare Prepare ()

Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find