Greataxe

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Greataxe image

Greataxe is a common variant of the Greataxes family of weapons.

Description Icon.png
The rectangular engravings on this axe's wooden handle have been nearly scratched away by armoured hands.

Properties

  • Damage:
  • D12 Slashing.png 1d12 (1~12) + Strength modifier Damage Types Slashing damage
  • Details:
  • Greataxes Greataxes
  • Rarity: Common
  • Enchantment: None
  •  Two-Handed
  • Dippable Dippable
  • Melee: 1.5 m / 5 ft
  • Weight: 3.15 kg / 6.3 lb
  • Price: 65 gp
  • UID WPN_Greataxe
    UUID d5712e24-ce9e-42ce-8fad-6e049b62c28c

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Lacerate Lacerate ()
Slash at your target's vital points to make it Bleeding Bleed. Some Undead and Constructs can't suffer Bleeding.
Prepare Prepare ()
Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find

Starting weapon for the Barbarian class.


Greataxe image

Greataxe is a common variant of the Greataxes family of weapons.

Description Icon.png
A relatively austere greataxe of rough-hewn wood and sharpened iron.

Properties

  • Damage:
  • D12 Slashing.png 1d12 (1~12) + Strength modifier Damage Types Slashing damage
  • Details:
  • Greataxes Greataxes
  • Rarity: Common
  • Enchantment: None
  •  Two-Handed
  • Dippable Dippable
  • Melee: 1.5 m / 5 ft
  • Weight: 3.15 kg / 6.3 lb
  • Price: 65 gp
  • UID WPN_HUM_Greataxe_B_0
    UUID 9fffd630-0361-4a3e-95b1-67bcfd43ca9b

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Lacerate Lacerate ()
Slash at your target's vital points to make it Bleeding Bleed. Some Undead and Constructs can't suffer Bleeding.
Prepare Prepare ()
Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.