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Defeat the Goblins: Difference between revisions
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*Return to Zevlor. | *Return to Zevlor. | ||
**With Dror Ragzlin dead, the goblins have no leadership. They won't be a threat now - we should tell the tieflings. | **With Dror Ragzlin dead, the goblins have no leadership. They won't be a threat now - we should tell the tieflings. | ||
[[Category:Quests]] | |||
[[Category:Druids' Grove Quests]] |
Revision as of 16:11, 14 August 2023
Defeat the Goblins is a sub-quest of the Druid Grove's main quest Save the Refugees. It can be initiated by talking to Wyll in the Grove or speaking with Zevlor after Kagha sends you to give him your aid.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Objectives
Objectives and journal entries may vary pending player decisions and outcomes.
- Travel to the Goblin Camp.
- Wyll, the Blade of Frontiers, believes that the best way to handle the goblins is to take out their leader. We need to find this person.
- There were three figures in the drawing we found. The goblins must have more than one leader.
- Search for the leaders.
- We've arrived in the goblin camp. Now to find the three leaders.
- Kill all three leaders.
- There are three leaders of the goblin camp: Boss Ragzlin, Priestess Gut, and a drow.
- The drow is called Minthara. With this, we can cripple the goblins.
- We killed Priestess Gut, one of the goblin leaders.
- We killed one of the goblin leaders, a drow named Minthara.
- Return to Zevlor.
- With Dror Ragzlin dead, the goblins have no leadership. They won't be a threat now - we should tell the tieflings.