Rush of the Gale Spirits: Difference between revisions
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| image = Gust_of_Wind_Icon.png | | image = Gust_of_Wind_Icon.png | ||
| summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{class|Monk}} of the subclass {{SmIconLink|Four Elements Icon.png|Way of the Four Elements}} to push creatures back by {{Distance|m=5|ft=17ft}}, forcing them to be [[Off Balance (Condition)|Off Balance]]. | | summary = '''{{PAGENAME}}''' is an {{action}} that allows the {{class|Monk}} of the subclass {{SmIconLink|Four Elements Icon.png|Way of the Four Elements}} to push creatures back by {{Distance|m=5|ft=17ft}}, forcing them to be [[Off Balance (Condition)|Off Balance]]. | ||
| cost = action, 2 | | cost = action, ki:2 | ||
| duration = 1 | | duration = 1 | ||
| aoe = {{AOE | line | m = 12 | ft = 40 }} | | aoe = {{AOE | line | m = 12 | ft = 40 }} |
Revision as of 14:23, 19 August 2023
Rush of the Gale Spirits is an Action that allows the Monk of the subclass to push creatures back by 5 m / 17 ft, forcing them to be Off Balance.
Description
Summon a strong wind that clears all clouds and pushes creatures back 5 m / 17 ft, forcing them Off Balance.
Properties
- Cost:
- Action + 2Ki Points
- Details:
- AoE: {{{aoe m}}} m / {{{aoe ft}}} ft (UNKNOWN SHAPE)
- Duration: 1 turn
- STR Save
How to learn
(Information not yet added.)