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Rush of the Gale Spirits

From bg3.wiki

Rush of the Gale Spirits is an action that allows a Way of the Four Elements monk to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall. This action is the monk's equivalent of Gust of WindGust of Wind

Description

Summon a strong wind that clears all clouds and pushes creatures back 5 m / 17 ft, forcing them Off BalanceOff Balance.

Properties

Cost
Action +  2 Ki Points
Details
STR Save (Spell save DC)STR Save (Spell save DC) (On Save: Targets aren't pushed back or put off balance.)
AoE: 12 m / 40 ft (Line) AoE: 12 m / 40 ft (Line)

Grants:

Condition: Off Balance

Off BalanceOff Balance

Duration: 1 turn

Spell save DC Strength saving throwStrength saving throw

How to learn

Classes: