Ad placeholder
Produce Flame: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 14: | Line 14: | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies. | | summary = It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies. | ||
| description = A | | description = A flame in your hand sheds a light in a {{radius|m=9|ft=30}} radius and deals {{DamageText|1d8|Fire}} {{DamageColor|Fire|damage}} when thrown. | ||
Throwing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action. | Throwing the flame immediately after you conjure it does not cost an [[Action|action]]. Extinguishing or throwing it on subsequent turns costs an action. | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = 1d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = Fire | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
Line 59: | Line 59: | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Fire}} {{DamageColor|Fire|'''1d8''' Fire damage}}, for a total of {{DamageText|2d8|Fire}}. | ||
When | |||
{{ | |||
| notes = | | notes = | ||
| video = | | video = |
Revision as of 23:28, 19 August 2023
Produce Flame is a cantrip (Conjuration). It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.
Description
A flame in your hand sheds a light in a 9 m / 30 ft radius and deals 1d8Fire damage when thrown.
Throwing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action.
Properties
- Damage
- 1d8 (1~8) Fire
- Details
- Range: Self
At higher levels
When the spellcaster reaches Level 5, the damage increases by another 1d8 Fire damage, for a total of 2d8Fire.Condition: Produce Flame
Duration: Until Long rest
- A flickering flame sheds light in a 9 m / 30 ft radius around the creature.
How to learn
Classes:
Races:
- Character level 1: Asmodeus Tiefling
(Character level is the sum of all class levels for a multi-classed character.)