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Produce Flame: Difference between revisions

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| higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Fire}} {{DamageColor|Fire|'''1d8''' Fire damage}}, for a total of {{DamageText|2d8|Fire}}.
| higher levels = When the spellcaster reaches Level 5, the damage increases by another {{DieIcon|d8|Fire}} {{DamageColor|Fire|'''1d8''' Fire damage}}, for a total of {{DamageText|2d8|Fire}}.
When the spellcaster reaches Level 10, the damage increases by another {{DieIcon|d8|Fire}} {{DamageColor|Fire|'''1d8''' Fire damage}}, for a total of {{DamageText|3d8|Fire}}.
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Revision as of 05:21, 23 August 2023

Template:Up to date

Produce Flame Icon.png

Produce Flame is a cantrip (Conjuration). It creates a blue flame in the caster's palm that emanates light and can be thrown at enemies.

Description

A flame in your hand sheds a light in a 9 m / 30 ft radius and deals 1d8Damage TypesFire damage when thrown.

Throwing the flame immediately after you conjure it does not cost an action. Extinguishing or throwing it on subsequent turns costs an action.

Properties

Damage
D8 Fire.png 1d8 (1~8) Damage TypesFire
Details
 Range: Self

At higher levels

When the spellcaster reaches Level 5, the damage increases by another D8 Fire.png 1d8 Fire damage, for a total of 2d8Damage TypesFire.

When the spellcaster reaches Level 10, the damage increases by another D8 Fire.png 1d8 Fire damage, for a total of 3d8Damage TypesFire.

Condition: Produce Flame

Produce Flame Produce Flame

Duration: Until Long rest

  • A flickering flame sheds light in a 9 m / 30 ft radius around the creature.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes and Trivia

  • The version of this Cantrip granted by the Asmodeus Tiefling subrace, uses the character's Wisdom modifier to hurl the flame, rather than Charisma. See: Tiefling - Bugs.

External Links