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Moonbeam: Difference between revisions
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* {{icon|Skill Druid MoonBeam Move.png}} '''Move Moonbeam:''' Move the beam of moonlight up to {{Distance|ranged}}. The beam of light damages any creature that enters the beam or starts its turn in the light. | * {{icon|Skill Druid MoonBeam Move.png}} '''Move Moonbeam:''' Move the beam of moonlight up to {{Distance|ranged}}. The beam of light damages any creature that enters the beam or starts its turn in the light. | ||
** Damage:{{DamageInfo|2d10|Radiant}} | ** Damage:{{DamageInfo|2d10|Radiant}} | ||
** | ** {{Action|Action}} | ||
** On [[Saving Throw|Save]]: Targets still take half damage. | ** On [[Saving Throw|Save]]: Targets still take half damage. | ||
** {{Duration|10}} | ** {{Duration|10}} |
Revision as of 04:07, 24 August 2023
Moonbeam is a level 2 evocation spell. This spell allows spellcasters to call down a beam of moonlight that deals Radiant damage to any creature that enters the beam or starts its turn there.
Description
Call down a silvery beam of pale light that deals 2d10Radiant damage to any creatures that enters it or starts its turn in the light. You can use an Action to move the beam 18 m / 60 ft. On a successful Constitution Saving throw, targets still take half damage.
Duration: 10 turns
When cast, the spellcaster gains the following ability:
- Move Moonbeam: Move the beam of moonlight up to 18 m / 60 ft. The beam of light damages any creature that enters the beam or starts its turn in the light.
Properties
- Damage
- 2d10 (2~20) Radiant per turn (Constitution save to halve)
- Details
- Range: 18 m / 60 ft
- AoE: 1 m / 3 ft (Radius)
- Concentration
At higher levels
Upcast: When the spell is cast at 3rd level or higher, damage increases by 1d10Radiant for each Spell Slot Level above 2nd.How to learn
External Links
- Moonbeam on the Forgotten Realms Wiki