Blight: Difference between revisions

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m (Circle of Spores -> Circle of the Spores)
mNo edit summary
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| level = 4
| level = 4
| school = Necromancy
| school = Necromancy
| ritual =
| classes = Druid, Sorcerer, Warlock, Wizard, Circle of the Spores
| classes = Druid, Sorcerer, Warlock, Wizard, Circle of the Spores
| class learns at level 7 = Druid, Sorcerer, Warlock, Wizard, Circle of the Spores
| class learns at level 7 = Druid, Sorcerer, Warlock, Wizard, Circle of the Spores
| races =  
| class learns at level 2 =
| summary = This spell deals necrotic damage, with Advantage against plants.
| races =
| description = Plants are more susceptible to this spell: they [[Saving Throw|Roll]] with {{Disadvantage}}, and still take half of all the damage if they succeed the roll.  
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to drain the moisture and vitality from a target creature using necromantic energy. It's especially effective versus plants.
| description = Deals {{DamageText|8d8|Necrotic}} to a target. Plants take maximum damage from this spell, and have {{Disadvantage}} on the {{SavingThrow}} against it.


On Save: Target still takes half damage.
On Save: Target still takes half damage.
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{{SmallIcon|Prerequisite Icon.png}} No effect on undead and constructs.
{{SmallIcon|Prerequisite Icon.png}} No effect on undead and constructs.
| action type = action
| action type = action
| attack roll =
| damage = 8d8
| damage = 8d8
| damage modifier =
| damage type = Necrotic
| damage type = Necrotic
| damage save = Constitution
| damage save = Constitution
| damage save effect = half
| damage save effect = half
| range = ranged
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range =
| range m = 9
| range m = 9
| range ft = 30
| range ft = 30
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Necrotic}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 4th.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Necrotic}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 4th.
| variants =
| notes = * Granted by {{SmallIcon|Woe Icon.png}} {{very rare|Woe}}. {{Recharge|Long Rest}}
| notes = * Granted by {{SmallIcon|Woe Icon.png}} {{very rare|Woe}}. {{Recharge|Long Rest}}
* The description given is not entirely correct in how the spell functions:
* The description given is not entirely correct in how the spell functions:

Revision as of 09:43, 26 August 2023

Template:Up to date

Blight Icon.png

Blight is a level 4 necromancy spell. This spell allows spellcasters to drain the moisture and vitality from a target creature using necromantic energy. It's especially effective versus plants.

Description

Deals 8d8Damage TypesNecrotic to a target. Plants take maximum damage from this spell, and have Disadvantage Icon.png Disadvantage on the Saving throw against it.

On Save: Target still takes half damage.

No effect on undead and constructs.

Properties

Damage
D8 Necrotic.png 8d8 (8~64) Damage TypesNecrotic damage (Constitution save to halve)
Details
 Range: 9 m / 30 ft

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesNecrotic damage for each Spell Slot Level above 4th.

How to learn

Classes:

Notes

  • Granted by Woe. Recharge: Long rest
  • The description given is not entirely correct in how the spell functions:
    • When the target of this spell succeeds in their saving throw, they still take half damage, regardless if they are considered plants or not
    • While not mentioned in the description, when the spell is used on plants, the target doesn't just roll their saving throw with disadvantage, their damage roll is also automatically treated as a maximum roll. Thus barring upcasting, resistances, and vulnerabilities, against plants Blight automatically hits for 64 on a failed save, and 32 on a successful save

Visuals

External Links