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Greataxe: Difference between revisions

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(Added description, UID, general adjustments.)
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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| image = Greataxe Icon.png
|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| quote = The rectangular engravings on this axe's wooden handle have been nearly scratched away by armoured hands.
| image = Greataxe Icon.png <!-- A high-res image of the item. -->
| where to find = A starting weapon for the [[Barbarian]] class.
| description = '''Greataxe''' is a common variant of the [[Greataxes]] family of weapons.
| category = martial  
| seo description = Greataxe is a common variant of the Greataxes family of weapons.
| melee or ranged = melee
| quote = <!-- In-game tooltip quote. -->
| handedness = two-handed
The rectangular engravings on this axe's wooden handle have been nearly scratched away by armoured hands.
| type = Greataxes
| category = martial <!-- "martial" or "simple" -->
| damage = 1d12
| melee or ranged = melee <!-- "melee" or "ranged" -->
| damage type = Slashing
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Greataxes <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = common <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d12 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 3.15
| weight kg = 3.15 <!-- The weight in kg. -->
| weight lb = 6.3
| weight lb = 6.3 <!-- The weight in in lb. -->
| price = 65
| price = 65 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| weapon actions = Cleave, Lacerate, Prepare
| uid = WPN_Greataxe
| weapon actions = Cleave, Lacerate, Prepare <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
*Starting weapon for the [[Barbarian]] class.
| notes =
*UUID: d5712e24-ce9e-42ce-8fad-6e049b62c28c
}}
}}

Revision as of 18:19, 28 September 2023

Template:Up to date

Greataxe image

Greataxe is a common variant of the Greataxes family of weapons.

Description Icon.png

The rectangular engravings on this axe's wooden handle have been nearly scratched away by armoured hands.

Properties

Damage
D12 Slashing.png 1d12 (1~12) + Strength modifier Damage TypesSlashing
Details
Greataxes Greataxes
Rarity: Common
Enchantment: None
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 3.15 kg / 6.3 lb
Price: 65 gp
UID WPN_Greataxe

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Prepare Prepare ()

Spend 6 m / 20 ft of your movement to deal an additional [Strength modifier]Damage TypesPhysicalDRS damage (minimum 1) on each successful weapon attack for the rest of the turn.

Where to find

Notes

  • UUID: d5712e24-ce9e-42ce-8fad-6e049b62c28c