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Glaive: Difference between revisions

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(Cleaned up, specified where to find)
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{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Glaive Faded.png
| image = Glaive Faded.png <!-- A high-res image of the item. -->
| icon = Glaive Unfaded Icon.png
| icon = Glaive Unfaded Icon.png
| quote = Simple but sharp.  The shaft of this glaive is worn smooth with use.
| description = '''Glaive''' is a common variant of the [[Glaives]] family of weapons.
| category = martial  
| seo description = Glaive is a common variant of the Glaives family of weapons.
| melee or ranged = melee
| quote = <!-- In-game tooltip quote. -->
| handedness = two-handed
Simple but sharp.  The shaft of this glaive is worn smooth with use.
| type = Glaives
| category = martial <!-- "martial" or "simple" -->
| damage = 1d10
| melee or ranged = melee <!-- "melee" or "ranged" -->
| damage type = Slashing
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Glaives <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = common <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d10 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach = yes
| reach = yes
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.7
| weight kg = 2.7 <!-- The weight in kg. -->
| weight lb = 5.4
| weight lb = 5.4 <!-- The weight in in lb. -->
| price = 110
| price = 65 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| weapon actions = Rush Attack, Lacerate, Brace (Melee)
| uid = WPN_Glaive
| weapon actions = Rush Attack, Lacerate, Brace (Melee) <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| notes =
*Can be first found in the hidden room in the cellar of the [[Toll House]], [[The Risen Road]]. The room can be opened by sitting on the two thrones {{Coords|-664|-407}}, {{Coords|-664|-400}} simultaneously (or by placing objects on each throne).
*UUID: 99f3b2d9-e03d-4cd5-9a67-5435a95682da
}}
}}

Revision as of 18:26, 16 October 2023

Template:Up to date

Glaive image

Glaive is a common variant of the Glaives family of weapons.

Description Icon.png

Simple but sharp. The shaft of this glaive is worn smooth with use.

Properties

Damage
D10 Slashing.png 1d10 (1~10) + Strength modifier Damage TypesSlashing
Details
Glaives Glaives
Rarity: Common
Enchantment: None
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 65 gp
UID WPN_Glaive

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Brace (Melee) Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.

Notes

  • Can be first found in the hidden room in the cellar of the Toll House, The Risen Road. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne).
  • UUID: 99f3b2d9-e03d-4cd5-9a67-5435a95682da