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Reverberation (Condition): Difference between revisions

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Creatures [[Damage_Types#Immunity|Immune]] to {{DamageType|Thunder}} damage can't recieve Reverberation.
Creatures [[Damage_Types#Immunity|Immune]] to {{DamageType|Thunder}} damage can't recieve Reverberation.
|suppress sources=true <!--We have a detailed list of interactions, better than the auto-generated one.-->
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{{ up to date | 2023-08-15}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-15}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->


==Notes==
==Items that apply Reverberation==
Reverberation does apply the stacking penalties to [[Strength]], [[Dexterity]], and [[Constitution]] [[Saving Throw|Saving Throws]]. As of Patch #3, Reverberation is no longer bugged. The effect at 5 stacks which causes thunder damage and possibly knocks the enemy prone now works as described.
 
The different items that can apply Reverberation do not all work as expected from their description.
 
==Items that Apply Reverberation==
*{{MdRarityItem|Gloves of Belligerent Skies}}: When the wielder deals {{DamageType|Radiant}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, apply 2 turns of Reverberation to the target(s).
*{{MdRarityItem|Gloves of Belligerent Skies}}: When the wielder deals {{DamageType|Radiant}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, apply 2 turns of Reverberation to the target(s).
*{{MdRarityItem|Boots of Stormy Clamour}}: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of Reverberation.
*{{MdRarityItem|Boots of Stormy Clamour}}: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of Reverberation.
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*{{MdRarityItem|Markoheshkir}}: Grants {{SAI|Kereska's Favour}} which can grant {{SAI|Bone-shaking_Thunder}}: When you deal spell damage, inflict 1 turn of Reverberation upon the target. [As well as other benefits]
*{{MdRarityItem|Markoheshkir}}: Grants {{SAI|Kereska's Favour}} which can grant {{SAI|Bone-shaking_Thunder}}: When you deal spell damage, inflict 1 turn of Reverberation upon the target. [As well as other benefits]


==Items that Interact with Reverberation==
==Items that interact with Reverberation==
*{{MdRarityItem|Ring of Absolute Force}}: If the wearer bears the Absolute's brand, they deal {{DamageColor|Thunder|1 additional Thunder damage}}. NB : this should work with reverberation, but can't be tested as reverberation doesn't work for now.
*{{MdRarityItem|Ring of Absolute Force}}: If the wearer bears the Absolute's brand, they deal {{DamageColor|Thunder|1 additional Thunder damage}}. NB : this should work with reverberation, but can't be tested as reverberation doesn't work for now.
*{{MdRarityItem|Thunderskin Cloak}}: When a creature with {{Cond|Reverberation}} deals damage to the wearer, the creature needs to make a [[Constitution]] [[Saving Throw]] or become {{Cond|Dazed}}.
*{{MdRarityItem|Thunderskin Cloak}}: When a creature with {{Cond|Reverberation}} deals damage to the wearer, the creature needs to make a [[Constitution]] [[Saving Throw]] or become {{Cond|Dazed}}.
*{{MdRarityItem|Ring of Spiteful Thunder}}: When the wearer deals {{DamageType|Thunder}} damage to a {{Cond|Reverberation|Reverberating}} creature, it becomes {{Cond|Dazed}} unless it succeeds a [[Constitution]] [[Saving Throw]].
*{{MdRarityItem|Ring of Spiteful Thunder}}: When the wearer deals {{DamageType|Thunder}} damage to a {{Cond|Reverberation|Reverberating}} creature, it becomes {{Cond|Dazed}} unless it succeeds a [[Constitution]] [[Saving Throw]].
==Notes==
* Until Patch #3, Reverberation was bugged. While it applied the stacking penalties to [[Strength]], [[Dexterity]], and [[Constitution]] [[Saving Throw|Saving Throws]], it did not deal [[thunder]] damage and prone. As of Patch #3, now works as described.
* The different items that can apply Reverberation do not all work as expected from their description.

Revision as of 20:12, 18 October 2023

Affected entity has a -1 penalty to Strength, Dexterity, and Constitution Saving throws per remaining turn.

When the entity has 5 or more turns of Reverberation, it takes 1~4 Thunder damage and must succeed a DC 10  Constitution saving throw or fall Prone. The condition is removed afterward.

Creatures Immune to Damage TypesThunder damage can't recieve Reverberation.

Template:Up to date

Items that apply Reverberation

Items that interact with Reverberation

Notes

  • Until Patch #3, Reverberation was bugged. While it applied the stacking penalties to Strength, Dexterity, and Constitution Saving Throws, it did not deal thunder damage and prone. As of Patch #3, now works as described.
  • The different items that can apply Reverberation do not all work as expected from their description.