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Show new changes starting from 04:07, 11 October 2024
   
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10 October 2024

     23:23  Elixirs‎‎ 3 changes history +394 [Dennis Bratland‎ (3×)]
     
23:23 (cur | prev) +3 Dennis Bratland talk contribs (→‎List of Elixirs: Heroic (condition) -> Heroism (condition). Maybe it should say "immune to frightened" even though you get a Heroism icon on your buffs. Don't get 5 hp per turn, only the 10 temp HP.)
     
23:19 (cur | prev) +117 Dennis Bratland talk contribs (→‎List of Elixirs: add Heroic (Condition) to elixir of Heroism. partially stacks with strength)
     
23:14 (cur | prev) +274 Dennis Bratland talk contribs (→‎List of Elixirs: tooltip says Cloud Giant Strength is throwable. Hill Giant Strength is throwable with AOE but tooltip doesn't say so)
     17:31  Advantage diffhist +7 HiddenDragon talk contribs
     17:08  Template:Gameplay mechanics diffhist +106 HiddenDragon talk contribs (Environment row)

9 October 2024

     18:37  Illithid powers diffhist +7 Hawkeye talk contribs (→‎Act Three)
     04:32  Outlander diffhist +97 Wagnarok talk contribs (→‎Background goals) Tag: Visual edit

8 October 2024

     23:56  Shar diffhist +55 Hawkeye talk contribs (→‎Related literature)
     23:46  Lathander‎‎ 2 changes history +40 [Hawkeye‎ (2×)]
     
23:46 (cur | prev) 0 Hawkeye talk contribs (→‎Gallery)
     
23:46 (cur | prev) +40 Hawkeye talk contribs (→‎Related literature)

7 October 2024

     19:41  Armour Class diffhist +10 Wagnarok talk contribs (an attack roll that equals the AC hits, so a +5 attack has 55% chance of hitting a 15 AC, not 50%. +4 is what works with the rest of the math here) Tag: Visual edit

6 October 2024

     22:27  Guild Artisan diffhist −10 Hawkeye talk contribs (→‎Background goals)
     20:24  Noble diffhist +110 Wagnarok talk contribs Tag: Visual edit
     09:45  Backgrounds‎‎ 2 changes history +155 [108.171.102.123‎ (2×)]
     
09:45 (cur | prev) −138 108.171.102.123 talk (→‎Differences to the tabletop game) Tag: Visual edit
     
09:41 (cur | prev) +293 108.171.102.123 talk (→‎Differences to the tabletop game) Tag: Visual edit