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Simple Toxin
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Simple Toxin
Simple Toxin is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
The emerald hue of this toxin is vivid and baleful as a sunrise over a swamp.
Properties
Single Use
Rarity: Common
Weight: 0.2 kg / 0.4 lb
Price: 25 gp
UID
Solution_Toxin_BasicUUID
8b5f7965-6cd1-42c1-8449-c6562a270ad9
Effect
- Coat your active weapon with a simple toxin.
- the poison.
Range: 18 m / 60 ft
Creates area: Simple Toxin
Condition: Coated in Toxin
Duration: 10 turns
- Targets take 1d4
Poison damage at the end of their next turn, unless they succeed a DC 11
Constitution saving throw.
Area: Simple Toxin
![Simple Toxin Simple Toxin](/w/images/thumb/2/20/Simple_Toxin_surface_Icon.webp/30px-Simple_Toxin_surface_Icon.webp.png)
Duration: 1 turn
AoE: 1 m / 3 ft (Radius)
Applies Poisoned.
Type: Surface
Condition: Simple Toxin
Where to find
- Obtainable from various merchants, enemies, and locations throughout the game
- Crafted via Alchemy by combining
Suspension of Bullywug Trumpet (procured from
Bullywug Trumpet) and any Sublimate
Notes
- Under most circumstances, purchasing the ingredients will be substantially more expensive than purchasing the toxin directly from a merchant.
- The damage only applies at the end of the target's next turn. The in-game tooltip states that "On a successful Constitution saving throw, target still takes half damage", but this doesn't seem to be true. On a successful saving throw, they do not receive the damage-applying condition at all.
Passive features[edit | edit source]
Simple Toxin has 1 hit point.
![]() | Resistant |
![]() | Resistant |
![]() | Immune |
![]() | Immune |
![]() | Resistant |