Ad placeholder
Spikes
Jump to navigation
Jump to search

Spikes is a surface that deals Piercing damage based on how far a creature moves through the spikes.
Description
Deals 2d4Piercing damage every time a creature moves on top of the spikes.
Properties
- Type: Surface
Condition: Spike Growth
Spike Growth
- Take 2d4 for every 1.5 m / 5 ft moved on the spikes.
Condition: Difficult Terrain
Difficult Terrain
- Movement Speed halved
Creation
This area can be created by the following:
Spells and actions: