The Clover
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The Clover is a legendary, moderately enchanted (+2) special variant of the Scimitars family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.
Properties
Special
The holder of this item gains:
-
- Organ Rearranger
- Reduce the number you need to roll a Critical Hit while attacking by 1. When they roll 2 damage or less, reroll the dice, taking the highest result.
True Strike (): Cast as a cantrip ( Recharge: Short rest).
- Armour Class +1 (Off-Hand Only)
Main Hand Only:
-
- Exploit Weakness
- Creatures hit with this weapon receive Vulnerability to Piercing damage.
Off Hand Only:
-
- True Strike Riposte
- When a creature misses you with a melee attack, you may retaliate and gain .
Weapon actions
If you have proficiency, equip in main hand to gain:
Notes
Appears to be an earlier version of Bloodthirst