The Clover
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The Clover is a legendary, moderately enchanted (+2) special variant of the Scimitars family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.
Properties
Special
The holder of this item gains:
- Organ Rearranger: Reduce the number you need to roll a Critical Hit while attacking by 1. When they roll 2 damage or less, reroll the dice, taking the highest result.
True Strike (): Cast as a cantrip ( Recharge: Short rest).
- Armour Class +1 (Off-Hand Only)
Main Hand Only:
- Exploit Weakness: Creatures hit with this weapon receive Vulnerability to Piercing damage.
Off Hand Only:
- True Strike Riposte: When a creature misses you with a melee attack, you may retaliate and gain True Strike.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
- Feint an attack to possibly throw your opponent Off Balance., and
- Lacerate ()
- Slash at your target's vital points to make it Bleed.
Notes
Appears to be an earlier version of Bloodthirst