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Vampiric Swarm
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Description
Call forth a swarm of vampire bats. Targets are pushed backwards 3 m / 10 ft and may become Swarmed.Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Zone_LOW_Cazador_BatSwarm
Spell flags
Condition: Swarmed
Swarmed
Duration: 2 turns
- Affected entity is Vulnerable to Piercing damage and will take 4d8 every turn. While the entity is Swarmed, Cazador will heal 4d8 every turn.
How to learn
Granted by features:
Used by creatures: Cazador
Notes
- The damage is dependent on how many rituals are active, starting at 12d12Piercing. One dice of damage is removed for every ritual circle currently blocked by the player/summons, making it possible to lower it to minimum 5d12Piercing.
- This spell can be cast while Silenced.
- Enemies of Cazador are pushed away a distance of 3 m / 10 ft, while any allies hit by it are pushed away a distance of 1 m / 3 ft. Allies of Cazador are immune to the damage dealt by this spell.