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Vampiric Swarm
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Description
Call forth a swarm of vampire bats. Targets are pushed backwards 7 m (23 ft) and may become Swarmed.Properties

12d12Piercing
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UIDs
Zone_LOW_Cazador_BatSwarm_Huge Version available with 6 or 7 sources
Zone_LOW_Cazador_BatSwarm_Large Version available with 3, 4 or 5 sources
Zone_LOW_Cazador_BatSwarm Version available with 1 or 2 sources
Spell flags
Condition: Swarmed
Swarmed
Duration: 2 turns
- Affected entity is Vulnerable to Piercing damage and will take 4d8Piercing every turn. While the entity is Swarmed, Cazador will heal 4d8Hit Points every turn.
How to learn
Granted by features:
Used by creatures: Cazador
Notes
- Cazador can only use this spell once he begins his ritual. The region that can trigger this spell is highlighted by a shaded red circle around Cazador.
- Entering this region while Hiding does not trigger the spell.
- Allies of Cazador hit by this spell are pushed away a distance of 3 m (10 ft) as well, but they do not take any damage.
- The effects of this spell change depending on the number of Ritual Sources Cazador has active:
- With 6 or 7 sources active, the spell deals 12d12Piercing damage when an enemy steps within 10 m (33 ft) of him; enemies are pushed 7 m (23 ft), while allies are pushed 3 m (10 ft).
- With 3, 4 or 5 sources active, the spell deals 10d12Piercing damage when an enemy steps within 8 m (27 ft) of him; enemies are pushed 5 m (17 ft), while allies are pushed 2 m (7 ft).
- With 1 or 2 sources active, the spell deals 8d12Piercing damage when an enemy steps within 6 m (20 ft) of him; enemies are pushed 3 m (10 ft), while allies are pushed 1 m (3 ft).
- With no sources active, Cazador loses this spell.
- If Cazador loses all sources, he still has access to the weakest version of this spell until it is triggered. Similarly, if Cazador gains a source, he does not obtain this spell again until the beginning of the next round.
- Cazador does not require line of sight on the enemy triggering the spell. However, environmental objects such as the pillar-like objects in the arena will block the spell's path.
Bugs
- Silence does not prevent Cazador from casting this spell despite technically requiring a verbal component.
- While the tooltip states that Cazador can cast this spell as a reaction when a creature steps within 10 m (33 ft) of him, it can also be triggered when an arbitrary condition is applied to Cazador. Notably, stepping onto or off of a Ritual Source circle can trigger this reaction, as doing so applies a new Ritual Sources condition corresponding to the number of currently available Ritual Source circles.[verify]















