Ad placeholder
Warden of Vitality
Jump to navigation
Jump to search
Warden of Vitality is a level 3 evocation spell. This spell allows spellcasters to heal allies repeatedly with using only bonus actions for 10 turns.
Bonus action to heal yourself or nearby allies by 2d6
hit points.
Description
While this aura lasts, you can cast as a![](/w/images/thumb/c/c9/Bonus_Action_Icon.png/25px-Bonus_Action_Icon.png)
![](/w/images/thumb/a/ac/Healing_Icon.png/25px-Healing_Icon.png)
Properties
- Cost
Action +
Level 3 Spell Slot
- Details
Range: Self
UID
Shout_AuraOfVitality
At higher levels
Casting this spell at a higher level grants no additional benefit.
Grants:
Condition: Warden of Vitality (Aura)
Duration: 10 turns
- Affected entity can use to heal itself or nearby allies.
How to learn
Classes:
- Class level 6: College of Lore (via Magical Secrets)
- Class level 9: Paladin
- Class level 10: Bard (via Magical Secrets)
Notes
- This spell has been renamed from Aura of Vitality, which is its name in the tabletop version.