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  • ready to rest my weary head. My dogs are barking. Can we rest? Time to take a load off, isn't it? *Yawn!* Hey, watch it! Excuse you. Careful, soldier. You don't
    74 KB (10,026 words) - 18:50, 3 September 2024
  • folder structure because missing one little detail will make your mod not load & it's overall a tedious process to debug. Depending on experience level
    10 KB (1,528 words) - 05:45, 9 January 2024
  • earliest concept, but although her model is missing from the game now, if you load her character into the game, her portrait shows a much younger halfling with
    430 bytes (67 words) - 04:15, 28 March 2024
  • texture is essentially a digital box that BG3 uses to store textures in so they load quicker. This is good for the game's performance, but not so good if you
    9 KB (1,131 words) - 17:00, 26 March 2024
  • October 2023 My understanding is that if you get close enough to him he loads in and he heads out and dies to the shadows. Similarly to the tiefling in
    837 bytes (155 words) - 21:04, 18 October 2023
  • the Barbarian outfit (HUM_F_ARM_Barbarian_A_Body.GR2) from HUM F to HUM FS. Load the Barbarian outfit GR2 into Blender. Go ahead and delete the LODs if you
    2 KB (210 words) - 23:39, 12 March 2024
  • and reduce its intensity. Repeat for all portions of your hair. Export and load into game. You should now have working highlights on your hair. Feel free
    2 KB (195 words) - 01:56, 9 January 2024
  • File:Last Light Inn.webp
    compressed version, to reduce page load time
    (1,849 × 1,194 (203 KB)) - 11:07, 2 September 2023
  • type="FixedString" value="feet" /> </node> This code would stop the body's feet from loading in and clipping, ideal for boot items. See here for a full list of Vertex
    27 KB (3,737 words) - 15:07, 25 June 2024
  • actual folders will result in the game not finding your mesh, and thus not loading it. Also note that folders must be separated by /, not \. E.g. Mod/Generated/Mod/Hair
    29 KB (4,016 words) - 00:15, 30 July 2024
  • files with multitool. See here for how. Open these files in GIMP. Uncheck load mipmaps as you don’t need them clogging up the work area, and you are going
    9 KB (1,220 words) - 00:19, 30 July 2024
  • arriving in Baldur's Gate. I did not try purchasing them from her - but I'll load a saved game (finished that run-through already) and see what happens. SidTheMadHatter
    4 KB (652 words) - 13:11, 3 June 2024
  • translations are showing up as they should. To be safe load it below the original mod in the load order. If you are still running into issues try adding
    4 KB (573 words) - 22:42, 18 April 2024
  • around 16px to 24 px. Alt text (text which appears when the image fails to load) should be added when using images in articles, since this is important for
    43 KB (5,475 words) - 18:48, 24 September 2024
  • intended by design (for instance about 5% of hardware configurations will load thumbnails at their full size when I last checked). I think it's worth keeping
    4 KB (603 words) - 23:37, 5 September 2023
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