More actions
The Blood of Lathander is a legendary +3 Mace found through the Find the Blood of Lathander quest. It continuously sheds light, blinds nearby Fiends and Undead with its light, can heal its wielder, and allows the wielder to cast Sunbeam.
Properties
- Damage
- 1d6 + 3 (4~9) + Strength modifier Bludgeoning
- Details
- Rarity: Legendary
- Enchantment: + 3
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 640 gp
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UID
WPN_HUM_Sun_Mace_Lathander_Blood_A_GlowUUID
7b961f08-46c1-46b1-99bc-c59283831a0b
Special
The holder of this item gains:
- Lathander's Blessing
- Once per Long Rest, when your hit points are reduced to 0, you regain 2d6hit points. Allies within 9 m / 30 ft also regain 1d6hit points.
- Sheds holy light in a 6 m / 20 ft radius. In combat, fiends and undead standing in the light are if they fail a DC 14 Constitution throw.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- Found in Crèche Y'llek, unlocked by following the Find the Blood of Lathander quest.
Notes
- The version of Sunbeam granted by this item does not allow the character to recast the spells on subsequent turns.
- This item has multiple variations with different names, but same functionality.
- UUID: 96a35552-0c05-4df0-9974-2a8f142e4be6 (Blood of Lathander)
- UUID: 7b961f08-46c1-46b1-99bc-c59283831a0b (Dawngrip Mace)