Brawler Rot | |||||||||||||
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Level 2 | |||||||||||||
Information | |||||||||||||
Race | Goblin | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Small | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg (70 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Conditions | |||||||||||||
| Strength increased by 2, isadvantage on charisma and dexterity checks. | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Tactician | When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. |
Wass holdin' up the game? Owlbear ain't dead is it?— Rot complaining.
Conditions
Just drunk enough for everyone to notice. Strength increased by 2, Disadvantage on Charisma and Dexterity checks.
Attacks and Abilities
Main Hand Attack - Goblin Scimitar
Attack roll: +3 1d6 + 1 (2~7) Slashing damage
- Can use Weapon Actions.
Throw Rock
Attack roll: +3 1d4 (1~4) Bludgeoning damage
Range: 18 m / 60 ft