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Smokepowder Bomb is a Consumable(Grenade) item that can be thrown using the Throw action.
This explosive gnomish invention is packed tight with smokepowder.
Properties
- Grenades
- Single Use
- Rarity: Common
- Weight: 0.3 kg / 0.6 lb
- Price: 16 gp
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UID
GRN_Bomb_AUUID
278271f9-3fbc-4cf7-a5dc-b36527f521b2
Effect
- Throw a bomb that explodes on impact and deals 3d4+9Force damage
- Range: 18 m / 60 ft
- AoE: 4 m / 13 ft (Radius)
- Dexterity saving throw: DC 12 to halve the damage.
Where to find
- Purchased from various vendors. Cyrel and Roah Moonglow tend to be the earliest-encountered vendors who sometimes carry a few.
- One can be found on the window ledge of the prison cell in the Worg Pens of the Goblin area. Grabbable from inside the cell.
- One can be found in a trapped and locked Wooden Chest in the cave north of The Risen Road.
- Many Goblins throughout the game begin with a single Smokepowder Bomb, which can be looted from them if they are killed before throwing it themselves.
- Can’t be crafted via Alchemy.
Notes
- A smokepowder bomb detonates and deals its damage when the bomb itself takes damage. Normally this occurs when the thrown bomb hits something (as throw attacks damage the thrown object). However, as of Patch 6, the bomb will be triggered multiple times if it takes damage from multiple sources at the same time. This can be achieved by stacking multiple damage rider effects that apply to throw attacks, such as lightning charges or Hunter's Mark. Each such effect will effectively cause the bomb to explode an additional time simultaneously.