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Zoryxx

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Revision as of 17:14, 24 October 2024 by HiddenDragon (talk | contribs)
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Prayerboy Zoryxx is a part of Aradin's mercenary crew if he confronts the player's party at camp during Act Three.

Involvement[edit | edit source]

Zoryxx and the rest of his party led by Aradin Aradin are searching for a treasure called The Nightsong, and will confront your party at camp if you tell Aradin the Nightsong is located there.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Bear's Endurance Bear's Endurance ()
Creature gains Advantage Icon.png Advantage on Constitution Checks and gains 7 Temporary Hit Points.
 Melee: 1.5 m / 5  ft
Death Ward Death Ward ()
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
 Melee: 1.5 m / 5  ft
Flame Strike Flame Strike ()
D6 Fire.png 5d6 (5~30) Damage TypesFire
+
D6 Radiant.png 5d6 (5~30) Damage TypesRadiant

Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.

DEX Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Guiding Bolt Guiding Bolt ()
D6 Radiant.png 4d6 (4~24) Damage TypesRadiant

The next attack roll against this target has Advantage Icon.png Advantage.

 Range: 18 m / 60 ft

External links[edit | edit source]

Prayerboy Zoryxx on the Forgotten Realms Wiki