Ad placeholder
Zoryxx
From bg3.wiki
Jump to navigation
Jump to search
Prayerboy Zoryxx is a part of Aradin's mercenary crew if he confronts the player's party at camp during Act Three.
Involvement[edit | edit source]
Zoryxx and the rest of his group led by Aradin are searching for a treasure called the Nightsong, and will confront the party at camp if Aradin was told, that the Nightsong is located there.
Combat[edit | edit source]
Attacks and Abilities[edit | edit source]
- Bear's Endurance ()
- Creature gains Advantage on Constitution Checks and gains 7 Temporary Hit Points.
- Melee: 1.5 m / 5 ft
- Death Ward ()
- Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
- Melee: 1.5 m / 5 ft
- Flame Strike ()
-
5d6 (5~30) Fire+5d6 (5~30) Radiant
Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.
- Guiding Bolt ()
-
4d6 (4~24) Radiant
The next attack roll against this target has Advantage.
- Range: 18 m / 60 ft
External links[edit | edit source]
Prayerboy Zoryxx on the Forgotten Realms Wiki
Spotted an issue with this page? Leave a comment! Note that your IP address will be publicly logged unless you create an account. You can also edit the page to fix the issue. See How to Contribute to get started, and maybe join our Discord so we can coordinate our efforts.
Retrieved from "https://bg3.wiki/w/index.php?title=Zoryxx&oldid=250514"