More actions
Belm is a very rare, moderately enchanted (+2) special variant of the Scimitars family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.
Faded but still legible, the mark of a Kara-Turan forgemaster adorns the pommel of this exquisite sword. Light as a robin's wing, quick as a gnomish wit, this weapon has unseamed many foes - and will continue to, in the correct hands.
Properties
- Damage
- 1d6 (1~6) + Strength or Dexterity modifier Slashing
- Details
- Rarity: Very Rare
- Enchantment: + 2
- One-Handed
- Finesse
- Light
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 480 gp
Special
The holder of this item gains:
- Perfectly Balanced Strike: Special Weapon Action
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
Feint an attack to possibly throw your opponent .
- Lacerate ()
Slash at your target's vital points to make it .
- Whirlwind Attack ()
Strike out at all nearby foes, making separate Attack rolls against each target.
- Perfectly Balanced Strike ()
Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.