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Shadow-Cursed Lands

From bg3.wiki
Revision as of 01:44, 20 August 2023 by Hands (talk | contribs)

The Shadow-Cursed Lands is the main Chapter Two area. When you first enter you should cast Light or similar (or use a torch) to avoid taking damage. Whilst in the Shadow-Cursed Lands if a member of your party wanders outside the light the game will shift to Turn Based Mode to give them the opportunity to get back into the light. Failure to do so will lead to them suffering Necrotic Damage. Some areas of the Shadow-Cursed Lands (such as the Last Light Inn) have a protective shield around them so that you don't need a source of light whilst in these areas.


The main areas in the Shadow-Cursed Lands are: