Abjure Enemy
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Description
an enemy. They have Disadvantage on ability checks and Attack rolls, and they cannot move.Fiends and undead have Disadvantage on this Saving Throw
Properties
- Cost
- Action + Channel Oath Charge
- Details
- WIS Save (On Save: Target is instead.)
- Range: 18 m / 60 ft
Condition: Abjure Enemy: Frightened
Duration: 3 turns
Spell save DC Wisdom saving throw
- The affected creature cannot move. Frightened creatures also have Disadvantage on Ability checks and Attack rolls.
Condition: Abjure Enemy: Slow
Duration: 3 turns
- The affected creature's Movement speed is halved. Taking damage ends this condition.
How to learn
Classes:
- Class level 3: Oath of Vengeance