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Air Elemental

From bg3.wiki
Air Elementals are a type of Elemental creature in Baldur's Gate 3.

Involvement edit

Air Elementals can be created via the spell Conjure ElementalConjure Elemental. They can also be found in The Wyrmway.

Combat edit

Attacks and abilities edit

Gushing AirGushing Air (Action)
Damage: 6~26
2d6 + 1ThunderThunder
+ 2d6 + 1ThunderThunder

Launch 2 jets of thunderous, billowing air.

DEX SaveDEX Save
Range: 18 m / 60 ft Range: 18 m / 60 ft
Primordial GalesPrimordial Gales (Action)
Damage: 2~12
2d6LightningLightning

Gales of cackling stormy wind swirl around you, battering at nearby creatures and Shocking Shocking them.

STR SaveSTR Save
Range: Self Range: Self
MultiattackMultiattack (Action)
Damage: 12~36
2d4 + 2SlashingSlashing
+ 2d4LightningLightning
+ 2d4 + 2SlashingSlashing
+ 2d4LightningLightning

Descend on a creature to buffet it with charged swipes.

Shocked Shocked targets take double damage.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Recharge: Per turn Recharge: Per turn
Elemental WarpElemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m / 60 ft Range: 18 m / 60 ft
FlyFly (Movement Speed (Half cost))
Fly to a target position
Range: 18 m / 60 ft Range: 18 m / 60 ft

External links edit