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Earth Myrmidon

From bg3.wiki
Earth Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild ShapeCombat Wild Shape, or summoned with the spell Conjure ElementalConjure Elemental.

About Earth Myrmidons edit

Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.

Combat edit

Attacks and abilities edit

Grounded Thunder StrikeGrounded Thunder Strike (Action)
Damage: 12~39
+ 3d10ThunderThunder

Wallop a foe with a fist of stone and thunder, potentially knocking them ProneProne.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Sludgy SlingSludgy Sling (Action)
Damage: 2~12

Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud.

DEX SaveDEX Save
Range: Self Range: Self
BurrowBurrow (Bonus Action + Movement Speed)
Damage: 2~16

Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes.

DEX SaveDEX Save
Range: 12 m / 40 ft Range: 12 m / 40 ft
Muck to MetalMuck to Metal (Movement Speed)
Harden your slippery body into a substance like steel, increasing your Armour Class Armour Class by 2.
Range: Self Range: Self
Elemental WarpElemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m / 60 ft Range: 18 m / 60 ft

Gallery edit

External links edit