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Grounded Thunder Strike
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Description
Wallop a foe with a fist of stone and thunder, potentially knocking them .Properties
- Cost
- Action
- Damage: 8~35 + modifiers
- Details
-
- Melee: 1.5 m / 5 ft
5 + Strength modifier
+ 3d10
Technical details
UIDs
Target_ThunderousPunch_Wildshape_Myrmidon_EarthTarget_ThunderousPunch_Myrmidon_Earth
Spell flags
Condition: Prone
Duration: 2 turns
DC 13
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Earth Myrmidon, and Wild Shape: Earth Myrmidon
Notes
- Tavern Brawler will add your Strength modifier to both the Thunder and Bludgeoning damage rolls. This is a total of twice for Bludgeoning, and once for Thunder (excluding Honour mode).
Bugs
- The tooltip incorrectly shows the damage as 1d10 + Strength Modifier + 1d10 damage.