Earth Myrmidon |
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Armour Class | 18 |
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Hit points | 127 |
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Movement speed | 9 m (30 ft) |
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Weight | 136 kg (300 lb) |
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Initiative | 0 |
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STR | DEX | CON | INT | WIS | CHA | 18
(+4) | 10
(0) | 17
(+3) | 8
(-1) | 10
(0) | 10
(0) |
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Proficiency bonus | +4 |
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Saving throws |
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Immune | Poison |
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Resistant | Bludgeoning, Piercing, Slashing |
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Opportunity Attack
| Automatically attack an enemy moving out of your reach. |
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Permanently Armed
| Cannot be disarmed. |
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Earth Myrmidons are a type of
Elemental creature that can be transformed into via
Combat Wild Shape, or summoned with the spell
Conjure Elemental.
Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.