Ad placeholder

Earth Myrmidon

From bg3.wiki
Jump to navigation Jump to search
Earth Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild ShapeCombat Wild Shape, or summoned with the spell Conjure ElementalConjure Elemental.

About Earth Myrmidons[edit | edit source]

Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Grounded Thunder StrikeGrounded Thunder Strike (Action)
Damage: 12~39
+ 3d10ThunderThunder

Wallop a foe with a fist of stone and thunder, potentially knocking them ProneProne.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Sludgy SlingSludgy Sling (Action)
Damage: 2~12

Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud.

DEX SaveDEX Save
Range: Self Range: Self
BurrowBurrow (Bonus Action + Movement Speed)
Damage: 2~16

Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes.

DEX SaveDEX Save
Range: 12 m / 40 ft Range: 12 m / 40 ft
Muck to MetalMuck to Metal (Movement Speed)
Harden your slippery body into a substance like steel, increasing your Armour Class Armour Class by 2.
Range: Self Range: Self
Elemental WarpElemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Range: 18 m / 60 ft Range: 18 m / 60 ft

Gallery[edit | edit source]

External links[edit | edit source]