Hail of Thorns
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Hail of Thorns is a level 1 conjuration spell. It allows the caster to make a ranged attack which creates a Piercing damage explosion in addition to dealing normal weapon damage.
Description
Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10Piercing damage to the target and surrounding creatures. On miss, the thorns still explode. On save, targets still take half damage from the explosion.
Properties
- Cost
- Action + Bonus Action + Level 1 Spell Slot
- Damage: 1~10
- Details
- Attack roll (On Miss: Thorns still explode.)
- DEX Save (On Save: Targets still take half damage from the explosion.)
- Range: 18 m / 60 ft
- AoE: 2 m / 7 ft (Radius)
Normal weapon damage
At higher levels
- When the spell is cast at 2nd Level or higher, the addition AoE damage increases by 1d10Piercing for each spell slot level above 1st.
How to learn
Notes
- There are two rolls involved with this spell: An Attack roll to determine if the weapon damage applies to the main target and a Dexterity saving throw to determine if the explosion damage is halved.
- The hit chance shown in the preview when targeting the spell is for the saving throw rather than the attack roll.
- Despite involving an attack roll and weapon damage, Hail of Thorns does not count as a weapon attack for many interactions, most notably Extra Attack.
Bugs
- Since the primary roll of this ability is not a weapon attack roll, it does not benefit from certain bonus damage sources which check the attack roll type despite listing the additional damage on the tooltip. These include:
External links edit
Hail of thorns on the Forgotten Realms Wiki