The Nautiloid Wreck is a sub-area of the Ravaged Beach, located nort-west of the entry point at which the player arrives after the events of the Prologue. It can be seen on the map as a violet structure with mind flayer motifs.
Wilderness | ||||
Roadside Cliffs | ||||
↑ | ||||
River Chionthar | ← | Nautiloid Wreck | → | Ravaged Beach |
↓ | ||||
Ravaged Beach |
Overview[edit | edit source]
Related locations[edit | edit source]
Waypoints[edit | edit source]
The closest
to this location is:- Overgrown Ruins X: 276 Y: 29
Points of interest[edit | edit source]
- A pack of three, or two if playing as Shadowheart origin character, hostile intellect devourers can be found at X: 230 Y: 271.
- A dying mind flayer can be found at X: 180 Y: 320. Killing it earns the inspirational event To Sleep, Perchance to Dream, Tentacled Dreams (Haunted One background). Sparing it and succumbing to its influence will kill the character.
Related quests[edit | edit source]
Notable loot[edit | edit source]
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
- Potion of Healing from a dead mind flayer X: 180 Y: 320/X: 215 Y: 275
- Potion of Speed from a dead mind flayer X: 210 Y: 300/X: 232 Y: 260
- Basic Poison from a Cartilaginous Chest X: 234 Y: 261
- Rapier from an Abducted Nobleman X: 230 Y: 271
Ingredients[edit | edit source]
Ingredients for Alchemy that can be found in this location:
- Belladonna (1)
- Mergrass (1)
Speak with Dead[edit | edit source]
There is a corpse in the area that can provide insights about the crash and the mind flayers via the spell
.Abducted Nobleman[edit | edit source]
Located inside the wreck where the intellect devourers are lurking X: 230 Y: 271.
Player: Who are you?
- Abducted Nobleman: Francis... merchant... selling pottery...
Player: What happened to you?
- Abducted Nobleman: Guiding my cart...shadow fell... tentacle grabbed me...
- Abducted Nobleman: Took me here.. put something in my eye...
- Player: Do you know why any of us were taken?
- Abducted Nobleman: No... took everyone... peasants... lords... took them all...
- Player: They put something in my eye too. Can we get rid of it?
- Abducted Nobleman: Find healer...
- Abducted Nobleman: ...or die... it'll leave...
- Player: They put something in my eye too. Can we get rid of it?
- Abducted Nobleman: No... took everyone... peasants... lords... took them all...
- Player: Do you know why any of us were taken?
Player: How did you die?
- Abducted Nobleman: Fire... screaming... then crunch. Nothing...
Player: Do you have anything valuable?
- Abducted Nobleman: They took me... took everything...