Ritual Sources (Condition)

From Baldur's Gate 3 Wiki
  • For each ritual source, your movement increases by 1m/3ft, you receive 10 temporary hit points and your attacks and spells deal an additional 1~10 Necrotic damage, after draining a vampire spawn's life force.

Properties

Status IDStack ID: LOW_CAZADORSPALACE_SPAWNBUFFS

Loses duration: start of turn

If already applied: replace current

Notes

  • Effects multiply by the number of ritual sources. For example; at 7 ritual sources, Cazador's buff becomes 7m/23ft, 70 hit points, and 7~70 Necrotic damage.
  • A character standing on a ritual circle will be granted one Ritual Source. This source is also removed from Cazador, reducing his total number of Ritual Sources by one.
  • The temporary hit points can be refreshed by stepping off the circle and back onto it.

Conditions with the same stack ID

Conditions with the stack ID LOW_CAZADORSPALACE_SPAWNBUFFS, only one of these can be applied at the same time:

Condition Effects

Ritual Sources (Condition) Ritual Sources

  • For each ritual source, your movement increases by 1m/3ft, you receive 10 temporary hit points and your attacks and spells deal an additional 1~10 Necrotic damage, after draining a vampire spawn's life force.

Sinister Lord (Condition) Sinister Lord

  • With the ritual complete Cazador has ascended. His movement speed is permanently increased by 7 m / 23 ft, his Armour Class Armour Class by 5, the damage of his attacks and spells increases by 7~70Damage TypesNecrotic, and he regains HP Icon.png 100 hit points.

Sources of Ritual Sources[edit | edit source]

  • Cazador gains one Ritual Source for each sacrificial vampire spawn.
  • A character standing on a ritual circle gains one Ritual Source.