More actions
For the passive feature, see Staff of the Ram (passive feature).
The Staff of the Ram is a +2 Quarterstaff that can Stun and push back a target on a hit.
Fashioned by some unknown archmage - no identifying insignia is forthcoming. The staff thrums with a slow, ferocious pulse that draws its concussive power from the spiral-horned creatures that gave the weapon its name
Properties
- One-handed damage
- 1d6 + 2 (3~8) + Strength modifier Bludgeoning
- Two-handed damage
- 1d8 + 2 (3~10) + Strength modifier Bludgeoning
- Details
- Rarity: Very Rare
- Enchantment: + 2
- Versatile
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 480 gp
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UID
MAG_LC_OfTheRam_QuarterstaffUUID
be48362b-f8f7-499d-ae64-156374852387
Special
The holder of this item gains:
- Staff of the Ram
- Once per turn, the blow possibly knocks a foe back 2 m / 7 ft and them. This has no effect on dragons or Huge creatures.
Weapon actions
If you have proficiency, equip in main hand to gain:
Where to find
- Elerrathin's Home X: -1572 Y: 976: In an opulent chest in the basement
Notes
- The chest is in a room behind a DC18 locked bookcase.
- The Staff of the Ram effect has a DC 8 Constitution saving throw.