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  • Karlach/Banter (category Banter subpages) (section Act Three)
    thing. Not a drop of blood anywhere." Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3. Act 3 Spoilers! This section reveals
    53 KB (8,143 words) - 02:29, 11 June 2024
  • Lae'zel/Banter (category Banter subpages) (section Act Three)
    happen. It's not much fun alone. Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3. "" Act 2 Spoilers! This section reveals
    55 KB (8,509 words) - 02:22, 11 June 2024
  • Wyll/Banter (category Banter subpages) (section Act Three)
    And poof - the power's gone. Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3. (Entering Act Two from Grymforge) This place
    57 KB (8,931 words) - 02:24, 11 June 2024
  • Gale/Banter (category Banter subpages) (section Act Three)
    magic I suppose that's called. Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3. (Entering Act Two from Grymforge) Moonrise
    62 KB (9,793 words) - 02:21, 11 June 2024
  • Astarion/Banter (category Banter subpages) (section Act Three)
    squeak now? Is that even possible? I suppose I'll just pick it up myself. Act 1 Spoilers! This section reveals details about the story of Baldur's Gate
    63 KB (9,620 words) - 02:21, 11 June 2024
  • Shadowheart/Banter (category Banter subpages) (section Act Three)
    up. Got to keep fighting. Talk to me. Got to focus. Can't give up. Need to act fast. Let's finish this. Dark Lady, help me strike true. Got to concentrate
    91 KB (13,821 words) - 02:23, 11 June 2024
  • The Emperor/Combat (category Combat subpages)
    damage Strike an enemy with lightning. Three more bolts will leap from the target, electrifying as many as three other enemies within range. DEX Save  Range:
    5 KB (858 words) - 03:52, 6 June 2024
  • Auntie Ethel/Combat (category Combat subpages) (section Act Three)
    bargaining with the hag hair. Auntie Ethel is encountered once more in Act Three. She can be fought upstairs in The Blushing Mermaid, where she is disguised
    12 KB (1,726 words) - 00:44, 15 June 2024
  • Ketheric Thorm/Combat (category Combat subpages)
    necromites will sling spells down at the party. Ideally the party should split in three: one to deal with the Mindflayer and help Aylin if alive, one to keep Ketheric
    13 KB (1,956 words) - 19:40, 10 June 2024
  • Viconia DeVir/Combat (category Combat subpages)
     Castigate Heartform () Curse a creature whose heart you have mapped until they act against their nature.  Range: 18 m / 60 ft Mapped Terror applies  Frightened
    9 KB (1,410 words) - 03:53, 6 June 2024
  • descriptive term if it's unmarked. Follow the "Act" nomenclature when describing the three acts in the game. Act 1 begins when the party arrives on the Ravaged
    42 KB (5,369 words) - 20:39, 1 June 2024
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