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Melf's Acid Arrow
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Melf's Acid Arrow is a level 2 evocation spell. This spell allows spellcasters to shoot a magical arrow that deals Acid damage to a target on impact and at the end of its next turn.
Description
Shoot a green arrow that bursts in a spray of acid. Deals 4d4Acid damage immediately and 2d4
Acid damage at the end of the target's next turn.
If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.
Properties
- Cost
Action +
Level 2 Spell Slot
- Damage
4d4 (4~16)
Acid
- Details
Attack roll
Range: 18 m / 60 ft
Creates Area: Acid Surface
At higher levels
Upcast: Casting this spell at a higher level deals an extra 2d4![Damage Types](/w/images/thumb/5/5f/Acid_Damage_Icon.png/25px-Acid_Damage_Icon.png)
![Damage Types](/w/images/thumb/5/5f/Acid_Damage_Icon.png/25px-Acid_Damage_Icon.png)
Condition: Melf's Acid Arrow
Area: Acid Surface
[[ Acid Surface | Acid Surface ]]
How to learn
Classes:
- Class Level 3: Wizard, and Circle of the Land (Swamp)
- Class Level 7: Eldritch Knight
- Class Level 8: Arcane Trickster
Granted by the following items:
Markoheshkir (
Recharge: Short rest)
Melf's First Staff (
Recharge: Long rest)