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Trepan (+1)
Trepan is an uncommon, lightly enchanted (+1) variant of the Shortswords family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.
Though blood and age have rusted the mechanism, a good twist can still make the blades on this bloodletting device spin.
Properties
- Damage
- 1d6 + 1 (2~7) + Strength or Dexterity modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 16 gp
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UID
MAG_Surgeon_TrepanUUID
8fee8eb3-f16b-4b9a-85a0-d46a9cd4937e
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
Feint an attack to possibly throw your opponent .
- Piercing Strike ()
Stab an enemy and possibly inflict .
Special weapon actions
This weapon also grants the following:
- Trephination ()
Make a burr hole into an enemy's skull and possibly knock them .
Where to find
- *Dropped by Sister Vanessa as part of the Malus Thorm boss fight in the House of Healing.
Notes
None of the weapon actions provided by this weapon are actually availiable to the player when the weapon is equipped.
- When wielded by any nurse this weapon deals an addtional 1d6 Necrotic damage, this is likely the cause of the misplaced '1d6' in the weapons list of properties.