Ad placeholder
Blink
Jump to navigation
Jump to search
Blink is a level 3 transmutation spell. This spell allows the spellcaster to travel to the Ethereal Plane, becoming temporarily unassailable and unseen until they return.
Description
Available only in combat.
At the end of your turn, roll a d20. On 11 or higher, you vanish into the Ethereal Plane. While there, you can't be harmed or seen in this world.
When you do vanish, your presence here is a representation of the location you'll come back to. You can choose to teleport it up to 6 m / 20 ft.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Blink
Duration: 10 turns
- At the end of each turn, there is a chance the affected entity gets , where it can't be harmed, seen or affected.
- While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to 6 m / 20 ft. When combat ends, so does this effect.
Grants:
Condition: Blinked to the Ethereal Plane
Duration: Until End of Combat turns
- Affected entity is in the Ethereal Plane, where it can't be harmed, seen, or affected.
- While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can choose to teleport up to 6m / 20ft.
- At the end of each turn, there is a chance it reappears in the Material Plane. When combat ends, so does this effect.
How to learn
Classes:
- Class Level 5: Sorcerer, Wizard, and The Archfey
Granted by the following items:
- Ring of Blink ( Recharge: Long rest)
Visuals
Additional notes[edit | edit source]
Vanishing to the ethereal plane breaks Concentration
External links[edit | edit source]
- Blink on the Forgotten Realms Wiki