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Malice
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See also: Malice (cloud)
Malice is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
This vial contains a fine powder that resembles smoke when shaken - or tossed into an enemy's eyes.
Properties
Single Use
Rarity: Rare
Weight: 0.2 kg / 0.4 lb
Price: 90 gp
UID
CONS_Poison_MaliceUUID
d990fefe-e0f3-46ba-915e-35aebc6c6599
Effect
- Coat your active weapon with Malice
- the poison.
Range: 18 m / 60 ft
AoE: 1 m / 3 ft (Radius)
- the potion.
Range: 18 m / 60 ft
Creates area: Malice
Condition: Coated in Malice
Duration: 10 turns
- Targets must succeed a DC 15
Constitution saving throw or become and .
- Targets that succeed the saving throw are granted the condition for 2 turns.
Condition: Stricken with Malice
Duration: Until successful Saving Throw
DC 15 Constitution saving throw
- Affected entity is Blinded and Poisoned.
- Has
Disadvantage on Attack Rolls and its range of attacks and spells is reduced to
3 m / 10 ft.
- Attack Rolls against Blinded creatures have
Advantage.
- Suffers
Disadvantage Ability Checks.
Area: Malice (cloud)
Where to find
- Sold By:
- Sister Lidwin in the House of Healing
- Can be crafted via Alchemy by combining
Vitriol of Lolth's Candle (procured from
Lolth's Candle) and any Ashes. Under most circumstances, purchasing the ingredients will be substantially more expensive than purchasing Malice directly from a merchant.