Ad placeholder
Syringe (+1)
Jump to navigation
Jump to search
Syringe is an uncommon +1 Dagger that grants the Inject Nostrum weapon action to non player characters only.
The yellowish-green ooze dried to the syringe's long needle gives you the distinct impression that this medical device was never used to heal anyone.
Properties
- Damage
- 1d4 + 1 (2~5) + Strength or Dexterity modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 65 gp
-
UID
MAG_Surgeon_SyringeUUID
95c3af3c-83b9-4cc0-b633-1493b7daca4d
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Special weapon actions
This weapon also grants the following:
- Inject Nostrum ()
Inject an enemy with the mysterious liquid in your syringe and possibly them.
Where to find
- House of Healing: Carried by Sister Anya
Notes
None of the weapon actions provided by this weapon are actually availiable to the player when the weapon is equipped.
- When wielded by any nurse this weapon deals an addtional 1d6 Necrotic damage, this is likely the cause of the misplaced '1d6' in the weapons list of properties.