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Bloodthirst
Bloodthirst is a legendary, moderately enchanted (+2) special variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
The Lord of Murder wasn't always a lord. He was once just a petty killer. When Bhaal first drew blood in a Baldurian back-alley, it dropped to the ground and lingered. When he ascended, this dried blood-drop grew, warped - and became sharp.
Properties
- Damage
- 1d4 + 2 (3~6) + Strength or Dexterity modifier Piercing
- Details
- Rarity: Legendary
- Enchantment: + 2
- One-Handed
- Finesse
- Light
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 640 gp
Special
The holder of this item gains:
- Improved Critical: The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
- True Strike
- Bound Weapon
Main Hand Only
- Exploit Weakness: Creatures hit with this weapon receive Vulnerability to Piercing damage.
Off-Hand Only
- True Strike Riposte: When a creature misses you with a melee attack, you may retaliate and gain True Strike.
- Armour Class +1
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- Reward for defeating Orin during Get Orin's Netherstone in Chapter Three.